Wed. Feb 5th, 2025

The Circular Segment 12 Blitzer offers unbelievable capability in Helldivers 2, but various provisos hold it back from being the best shotgun in the game.

The state-of-the art Premium Warbond in Helldivers 2 presented various zapping weapons to the game. Sitting toward the end of the index as the most costly piece is the Curve 12 Blitzer, a siphon activity variation of the Bend Hurler that shoots out tongues of lightning to destroy anything inside lacking elbow room.

Regardless of being the costliest weapon in Helldivers 2’s state-of-the art Warbond, Circular Segment 12’s gathering has been pretty tepid. A few players depend on it, while others would prefer to club their foes to death with it. Here is a concise overview of what the Curve 12 Blitzer brings to the table, so you can decide if it’s something worth your decorations and super credits.

Refreshed, May 1, 2024, by Marc Santos: The Circular Segment 12 Blitzer in Helldivers 2 saw an enormous improvement in the 1.000.300 fix delivered in late April. While it actually experiences its conflicting harm yield and messed up auto-focusing on specialists, it is currently a dependable instrument for keeping down huge foes like Stalkers and Brood Commandants because of its superior pace of fire. Players can anticipate that the Curve 12 should in any case play the same way it used to previously; however, now that it can fire quicker, this lightning shotgun is presently significantly more suitable for higher troubles than it was previously.

Is The Blitzer ARC 12 Good?

ProsCons
High damage per shot
Strong stagger
Infinite ammo
Doesn’t need reloading
No aiming required
Inconsistent damage output
Very slow rate of fire
Weak against armor
Low range

This form of the first Curve Shotgun from the main game used to be an intense sell; however, after one tremendous change from the late April fix, it has become more dependable. While it actually doesn’t coordinate large numbers of different weapons in the Helldivers 2 armory like the Container 5 or the Scorcher as far as crude lethality, the Curve 12 Blitzer is one of the most mind-blowing decisions that anyone could hope to find for swarm control thanks to its serious areas of strength and its solidarity.

This weapon hits very hard for an essential weapon. A very rare example of a weapon is a single-shot, intense bug like Stalkers and Brood Leaders. Nonetheless, the Curve 12 Blitzer is inconsistent with its harmful yield. While it can kill high-well-being adversaries with one impact, it can’t do so consistently. It’s hazy why this is the situation; however, it very well might be connected with how every lightning ringlet deals harm.

The arrival of the 1.000.300 update for Helldivers 2 saw a solitary, huge improvement to the Bend 12 Blitzer. The fix expanded the weapon’s discharge rate by half, making it go from 30 RPM to 45. It might appear to be little on paper; however, it is most certainly observable in-game. The Blitzer can now manage crowds all the more effectively, particularly multitudes of more modest targets like trackers and foragers.

The Curve 12 needn’t bother with being pointed like a customary weapon. Simply point it at the adversary and pull the trigger. However long your objective isn’t excessively close, the firearm ought to naturally hit things in the head. The high harm, solid falter, slow pace of discharge, and auto-pointing properties of the Curve Shotgun settle on the weapon as a compelling decision for a run-and-firearm playstyle, one that functions admirably in Helldive trouble where players ought not be remaining in that frame of mind for a really long time.

Should You Get The ARC-12 Blitzer?

  • Damage: 250
  • Capacity: Infinite
  • Recoil: Negligible
  • Rate of Fire: 45 RPM
  • Maximum Effective Range: ~30m

Notwithstanding its unwavering quality issues, the Curve 12 Blitzer is still worth getting for players who can see the value in its utilization in a run-and-weapon situation. It may not necessarily kill targets in a flash, yet it will quite often stagger small, medium-sized foes when its lightning connects with them. The weapon actually battles to get enormous multitudes free from bugs, and it’s illogical to use it against bots because of its restricted reach.

The people who anticipate that this weapon should work like the Breaker, Punisher, or Circular Segment Hurler will be seriously disheartened. On the other side, on the off chance that you can adjust your playstyle to match Circular Segment 12 Blitzer’s assets, you can view it as a helpful device even in the game’s hardest troubles.

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