Wed. Feb 5th, 2025

Here, players can discover all the information they need to know about the maximum level and the XP-based development of Last Epoch.

In Last Epoch, experience points may be obtained by completing the game’s opening quest, defeating waves of opponents, navigating challenging dungeons, and more. Players’ stats increase as they gain experience points and level up, making them more powerful and able to withstand more powerful blows later in the game. While a player’s build is important in Last Epoch, being underleveled eliminates any hope of surviving.

Players may find out more about how to level up in Last Epoch, what it means for the character, and how many experience points are needed by reading this guide. This tutorial will also explain the player’s rewards for reaching each level and how those rewards affect the class’s passive skills.

Last Epoch: Max Level Explained

The maximum level is now 100, regardless of whether players select the Sentinel, Lich, or any other class seen in Last Epoch. Since the field foes do not advance along with the player, leveling up swiftly carries no consequences in the game. Fortunately, mastering passive skills and unlocking new character classes accelerate the growth of the character’s passive skill tree, making the struggle for max level feel less important.

From the first boot-up of Last Epoch to level 100, it will take about 60–70 hours, depending on the player’s skill level and game knowledge.The game takes around 18 to 20 hours to finish, so players must put in a lot of work to advance to the maximum level and become the strongest characters in the game. Making as many runs through the hardest dungeons is the shortest route to reaching the maximum level in the end game.

A player can anticipate the following for their character as they advance to a new level:

  • Health +5, and every level, every potion receives +1 health.
  • After level 3, add one passive skill point for every level.
  • Particular abilities and subclasses exist for every kind of character.
  • Class-specific skill slots are available at levels 4, 8, 20, 35, and 50.

Increasing ​​​​​Level Makes Passive Skills Stronger

LAST-EPOCH-SKILLS-RESPEC-1

Players will start to earn skill points once they reach level 3. These may be redeemed in the Player Skill Tree, with each trait’s potency and efficacy increased by one point per skill level. These particular skills will get stronger each time a player gains a level in combat while using a boosted player skill. Subclasses of a character’s ability will also become available to players upon reaching a fully unlocked Player Skill Tree.

Players will be able to create more adaptable characters for end-game dungeons thanks to these subclasses. Players may develop the character that best fits their skills by dual-wielding the strongest weapons to do more damage to foes, deflecting most of the assault on oneself, or combining the two. Gamers should keep in mind that there is a 25-level cap on unspecialized mastery classes.

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