KEY POINTS
- The gameplay of Insomniac’s Venom game will differ from previous Spider-Man games, emphasizing the character’s ferocity and brutality in missions, navigation, and fighting.
- Since the Venom game must set the scene for the Symbiote and its relationship to the host, it is likely that the customary opening mission from the Spider-Man games will be dropped.
- Rather than launching into a big fight right away, the Venom game might have a slow burn introduction that builds suspense as the Venom transformation approaches and lets players experience Venom’s destructive power.
A number of ongoing projects were made public by the Insomniac Games leak from the previous year. One of these projects is a game named Venom: Lethal Protector, which is expected to be set in the Marvel Spider-Man universe. Certain patterns and features can be fairly predicted to occur in-game, provided that the games follow the same storyline and that Venom is in fact being developed by Insomniac. Still, there will inevitably be some deviations from Marvel’s Spider-Man canon given the concept.
The gameplay of Insomniac’s Venom game is expected to diverge significantly from that of Marvel’s Spider-Man games. Naturally, Venom will need to approach combat differently from the Spider-Man games, which center around the title character’s trademark, beautiful swinging and graceful, non-lethal combat. The movement, gameplay, and mission structure of this game will undoubtedly showcase Venom’s viciousness and cruelty, even though the character is portrayed in a more heroic light. It remains to be seen how much Venom differs from the Spider-Man games, although it is probable that at least one of the classic early-game mission types from the Marvel Spider-Man games will be removed.
The Method Used by Insomniac in Spider-Man Tutorial Missions
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The opening sequences of the three Spider-Man games directed by Insomniac are strikingly similar: Marvel’s Spider-Man begins with a confrontation between Peter Parker and Kingpin, the Miles Morales half-sequel begins with a battle with Rhino, and Marvel’s Spider-Man 2 opens with a grandiose set piece that showcases a fully powered Sandman. In addition to providing an overview of the story and the game universe, these introductory missions teach players the fundamentals of combat and web-swinging within a fast-paced narrative setting.
This kind of adventure is becoming a bit of a tradition at this point, and the upcoming Marvel’s Spider-Man game will probably start things out in a similar manner. These openings are engaging, useful as tutorials, and provide players with a quick update on Spider-Man’s life and the situation of New York City, thus they function effectively. That being said, as Insomniac will need to adopt a new strategy for the Venom game’s design and general organization, fans shouldn’t really anticipate anything similar.
Why Venom Cannot Complete the Typical Marvel’s Spider-Man Opening Mission
The Symbiote appears to have been destroyed in Spider-Man 2, but the game Venom’s leaked existence suggests that the creature is probably still alive and well. Having said that, Insomniac will need to explain what actually happened to the symbiote, who is afflicted with it at the moment, and how the symbiote and host connect. It probably won’t work, then, to drop gamers into a big combat right away because the game needs to set up important background information first.
What Insomniac’s Venom Game May Accomplish in Place of the First Villain Battle
As it is unlikely that the Venom game would open with a big fight against a legendary foe, Insomniac has an opportunity to rethink its structural formulas. Perhaps Venom’s opening might be more of a slow burn, with a grounded concept and gradually building tension as it becomes apparent that the Venom change is about to happen, rather than a loud and intense combat scene. Then, the player might take on the role of the destructive force in a game that is a parody of Marvel’s Spider-Man opening sequence.